{
    "tooltip": "A koopa kid that will attempt to ambush Mario when he gets near, forcing the player to enter a level. If the player passes the level, nothing negative should happen. But, if the player dies in the level or uses Start-Select to exit, some sort of special script should be run in the corresponding level's exit script.\\n\\n When using Overworld Revolution, it's intended to be spawned during path movement scripts. Placing it directly into the submap will cause it to activate immediately, most likely missing Mario.",
    "no_tiles": 1,

    "tile_1":
    {
        "is_16x16": true,
        "tile_num": 106,

        "x_offset": 0,
        "y_offset": 0,

        "y_flip": false,
        "x_flip": true,
        "priority": 2,
        "palette": 9,
        "second_page": false

    }
}